Panzer Marshal 3.2.8 Release
Panzer Marshal » Devlog
The 3.2.8 release:
- Fix the save/load game issues
- Improve save game speed
- Fix Tank OverRun not using correctly the remaining movement points
- Improve Recon unit multiple movements per turn
Files
panzermarshal-3.2.8.dmg 345 MB
Apr 14, 2020
PanzerMarshal 3.2.8 win x64-Setup.exe 280 MB
Apr 14, 2020
PanzerMarshal 3.2.8 linux x64.zip 315 MB
Apr 14, 2020
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Panzer Marshal
Tactical scale World War 2 turn based strategy game, that puts the player in the role of an Axis or Allied army general.
Status | Released |
Author | Nicu Pavel |
Genre | Strategy |
Tags | panzer, Tactical, Tanks, Turn-based, Turn-Based Combat, Turn-based Strategy, War, World War II, ww2 |
Languages | English |
Accessibility | High-contrast, Interactive tutorial, One button |
More posts
- 3.2.14Apr 06, 2024
- Panzer Marshal 3.2.10 ReleaseOct 25, 2020
- Panzer Marshal 3.2.9 ReleaseAug 11, 2020
- Panzer Marshal 3.2.7 ReleaseMar 20, 2020
- Panzer Marshal 3.2.6 (3.2.5) releaseSep 16, 2019
- Panzer Marshal 3.2.3 (beta) releaseAug 14, 2019
- Panzer Marshal 3.2.2 (beta) releaseMay 14, 2019
- Panzer Marshal 3.2.1 ReleaseMar 17, 2019
- Panzer Marshal 3.2.0 releaseMar 13, 2019
Comments
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Version 3.2.10. I find invasion England (indeed fiction) scenario in the German World Campaign to be biased: no ability the purchase ships, facing 2 of the same ships whereas Germany has only 1 of limited fleet, British ships are somewhat superior (armament, armor) than they were in reality. Please balance it, at least allow purchasing ships.
I just got to the invasion England scenario in the German world campaign and a big ol issue is that you cannot embark any unit from the land onto the ocean in a transport, so as to take them over to the enemy's territory (britian) I've found a way to work around it by deploying units in the ocean moving them then deploying more and repeating that til I have them all in the ocean... But it's just fyi
Exact scenario name ?
I encountered this issue in the *invasion england 1945* mission while playing through the *German world campaign 1938-1946* on historic difficulty... I checked every hex along the coastline to make sure that there wasn't just one or two places to embark, like the two town ports which would have been logical but they didn't work either... I tried using every type of ground unit with and without ground transports to see if maybe only infantry could embark but no... I tested to see if it would be only core units or auxiliary units and again, no unit could embark into the ocean from the coastline... Disembarking worked perfectly... I have not tested it in the stand alone scenario only in the campaign... And I've tried restarting the mission from saves and from completing Cherbourg, the mission just prior, again so as to advance to invasion England 1945 naturally as opposed to loading from a saved game
I encountered this issue in the *invasion england 1945* mission while playing through the *German world campaign 1938-1946* on historic difficulty... I checked every hex along the coastline to make sure that there wasn't just one or two places to embark, like the two town ports which would have been logical but they didn't work either... I tried using every type of ground unit with and without ground transports to see if maybe only infantry could embark but no... I tested to see if it would be only core units or auxiliary units and again, no unit could embark into the ocean from the coastline... Disembarking worked perfectly... I have not tested it in the stand alone scenario only in the campaign... And I've tried restarting the mission from saves and from completing Cherbourg, the mission just prior, again so as to advance to invasion England 1945 naturally as opposed to loading from a saved game
When will version 3.2.8 be available for Android? I've scored the internet trying to figure out how to update my current panzer Marshall app or download the most current version and I'll at a loss... Please help, I've been dying to play the new Pacific campaigns... Then my second issue I've voiced before but the level of difficulty is lacking I feel like, i know that historical is supposed to be the most difficult but could you possibly make another 1 or 2 levels of difficulty past historical? Like basically just giving the computer extra units and/or making the units that the computer has, a higher quality unit instead... With the highest level just utter insanity... And another issue I've voiced is regarding the experience system, once a unit gets their leader then there is no more point to them gaining experience which is kind of disappointing so maybe instead of just one good leader, (with 2 great benefits) maybea unit gains a minor leader with 1 minor benefit every couple 100 points then a major leader after 1000-1500 points
Remove the turn system, the game needs more freedom
Русский язык будет ?
Problem: We can't download anything from the Itch app for Mac or windows.
Can you please update the itchio page or something so we can download? thanks!
Thanks for the heads up, should be fixed now.
Perfect! It's fixed!